Game Development Reference
Figure 46.16 Adding a new Installer Class item.
Figure 46.17 Simple Installer class implementation.
With our simple custom installer logic built, we need to link it into the setup project.
This is done through the custom actions editor, which is available from the View
context menu item where the other editors are located (as shown in Figure 46.18).
The custom actions editor contains groupings for the four methods of the Installer
class. We are just going to add an action for the Install state, which can be done