Game Development Reference
In-Depth Information
case LoadingResult.Warning:
{
// Could log this somewhere or notify the user
break;
}
case LoadingResult.Failure:
{
// Could cancel all remaining jobs
// and perform a rollback
break;
}
}
}
}
this.StatusText = “Finished”;
this.Close();
}
}
}
The splash dialog looks something like Figure 40.1 at this point in time.
As we continue on in this chapter, some more features and functionality will be
added to make the component more robust.
Figure 40.1 Preview of the splash screen dialog.
Search Nedrilad ::




Custom Search