Game Development Reference
In-Depth Information
}
else
{
return false;
}
}
catch (IOException)
{
return false;
}
}
public void Unload()
{
if (appDomain == null)
return;
Release();
AppDomain.Unload(appDomain);
appDomain = null;
}
public PluginInfo[] QueryPluginInformation()
{
return proxy.QueryPluginInformation();
}
public void Initialize()
{
proxy.Initialize();
}
public void Release()
{
proxy.Release();
}
public bool ImplementsInterface(string interfaceName)
{
return proxy.ImplementsInterface(interfaceName);
}
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