Game Development Reference
In-Depth Information
[CategoryAttribute(“Texture Browser Settings”),
DescriptionAttribute(“Whether or not to cache loaded images”)]
public bool CacheImages
{
get { return _cacheImages; }
set { _cacheImages = value; }
}
[CategoryAttribute(“Texture Browser Settings”),
DescriptionAttribute(“Background color of the texture browser panel”)]
public Color CanvasColor
{
get { return _canvasColor; }
set
{
_canvasColor = value;
ThumbnailPanel.BackColor = _canvasColor;
}
}
[CategoryAttribute(“Texture Browser Settings”),
DescriptionAttribute(“Background color of the thumbnail control”)]
public Color BackgroundColor
{
get { return _backgroundColor; }
set
{
_backgroundColor = value;
_applyAppearance = true;
DisplayThumbnails();
}
}
[CategoryAttribute(“Texture Browser Settings”),
DescriptionAttribute(“Foreground color of the thumbnail control”)]
public Color ForegroundColor
{
get { return _foregroundColor; }
set
{
_foregroundColor = value;
_applyAppearance = true;
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