Game Development Reference
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across A
B.2
across B
(0,2)
down A
down B
unaware
( p )
(1,1)
(2,3)
c
A.1
aware
( 1-p )
across
B.1
across B
A
(0,2)
down
down B
A
(1,1)
(2,3)
Figure 8.2 The augmented game Γ A
A.3
across A
B.3
across B
(0,2)
down A
(1,1)
Figure 8.3 The augmented game Γ B
is a countable set of augmented games based on Γ, of which one is Γ m ;
•F maps an augmented game Γ +
•G
∈G and a history h in Γ +
such that
P + ( h )= i to a pair (Γ h ,I ), where Γ h
∈G and I is an information set for
player i in game Γ h .
Intuitively, Γ m is the game from the point of view of an omniscient modeller.
If player i moves at h in game Γ +
+ ,h )=(Γ h ,I ), then Γ h
∈G
and
F
is
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