Game Development Reference
In-Depth Information
Sources
Chapter 1: Engines of Experience
Emotional misattribution—the bridge study: Dutton, D.G., and Aron,
A.P. 1974. “Some evidence for heightened sexual attraction under con-
ditions of high anxiety.” Journal of Personality and Social Psychology
30(4): 510-517.
Nylon stockings preferences: Nisbett, Miller, and Wilson, Timothy.
1977. “Telling More Than We Can Know: Verbal Reports on Mental
Processes.” Psychological Review 84(3): 231-259.
Savanna preference in American children: Pinker, Steven. How the
Mind Works (New York: W.W. Norton & Company, 2009). Kindle
edition, location 7785.
The two-factor theory adrenaline injection experiment: Schachter,
Stanley, and Singer, Jerome. 1962. “Cognitive, Social, and Physiological
Determinants of Emotional State.” Psychological Review 69(5):
379-399.
Chapter 5: Decisions
Emotions driving decisions: Lehrer, Jonah. How We Decide (Boston:
Mariner Topics, 2010), page 47.
Counter-Strike popularity: Steam and Game Stats . http://store.steampow-
ered.com/stats/ . Accessed May 3, 2012.
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