Game Development Reference
“We don't buy indie games at the moment,” Lars Jörnow, VP Mobile at King.com told me, but he recommended
FlashGameLicense.com as “the most effective way of getting sponsored as an indie developer.”
Here are the key points we covered in this chapter:
The audience for Facebook games is large and diverse, and includes successful hits in traditional “gamer”
genres like real-time strategy and roleplaying games.
In 2012-2013, puzzle/arcade games will probably be most popular, while casino games also have a lot of
potential for indie developers.
When analyzing Facebook games, don't assume a large number of monthly users means a game is suc-
cessful. Look for growth and/or strong activity after three months, and a solid user base of daily users
that can support the studio's development team.
Besides virtual currency sales, designers can make money from their games through advertising and in-
A number of top Facebook game publishers, including 6waves and EA Playfish, consider submissions
from indie developers.