Game Development Reference
“And lastly, even though the Internet has been around for 40 years now, we still have trouble quickly shooting
files much larger than 10MB to each other. [They are] too big for Gmail; none of the dropbox and mediafire-
type solutions seem to work quite right, at least not without enormous hassle; and source control leaves the files
around forever, which we don't want. We tend to resort to FTP, which is archaic but effective.”
CROSSREF See Chapter 13, “iOS Game Developer Profile: Tiger Style and Hatch,” for Smith's advice on
using these tools during the design process—and read his game design document samples in Chapter 16,
“Game Design Document Samples: Tiger Style's Spider and Waking Mars.”
Facebook Game Resources: Analytics
AppData.com (www.appdata.com) is the leading analytics service for Facebook game developers. It tracks
monthly and daily active users of any game on the social network and enables you to compare games by title,
genre, and developer. You can access some of AppData's social game data for free, and access the full suite of
utilities for a subscription fee.
CROSSREF Read Chapter 3, “Facebook Games: The Users, the Money, and the Major Players,” for guid-
ance on best using the AppData service, especially in my interview with site founder Justin Smith.
Another Facebook game analytics service, recommended by Billy Pidgeon, is Kontangent (which also does
analytics for web and mobile games). “Their service has been helpful to many developers,” Pidgeon tells me.
Facebook Game Resources: Publishers
Two of the leading Facebook game publishers covered in this topic are open to the possibility of publishing
EA Playfish Developer's site: www.playfish.com/publishing
Before submitting anything, read more about both companies and general guidance for developing Facebook
games in Chapter 3.
Web Game Resources: Publishers
This section includes a survey of some leading web game publishers that accept submissions from indie deve-
lopers, and includes some insights and advice from the company (when available).
Be sure to pay attention to the demographic profile of the site visitors, because that information helps you
determine which publisher is ideal for your game. If your game is a bright and cheery casual game, for instance,
it's probably best to go with Big Fish Games or Game House; if your game involves variations of face punch-
ing, Kongregate or Armor Games is likely the better place to look.