Game Development Reference
Figure 16-56: Waking Mars' higher aspirations, continued
Here are the key points we covered in this chapter:
Spider: The Secret of Bryce Manor began in its original design document with a number of features that
were eventually abandoned to focus on the essence of the game—creating webs and capturing insects.
The design document for Waking Mars includes everything from gameplay to story premise to artistic
influences, and shows the evolution of its different gameplay features, including player interaction with
the game world's complex, interconnected ecosystem and the game's signature “action gardening” mech-