Game Development Reference
Figure 16-15: Design for resource generation related to insect capture
Figure 16-15 includes “[s]ome speculation about more granular game design issues, such as resources and
capture mechanics,” says Smith. “We provided some suggestions but left the prototyping process to answer
them definitively, which is appropriate.”
The next four images (see Figures 16-16 to 16-19 ) from Spider's design document consider the market and
franchise potential of the game.