Game Development Reference
In-Depth Information
Figure 8-2: Nitrome Games' distinctive look
“One of the most striking things is probably the intro we give to each of our games,” says Annal, “where
we show the Nitrome logo. Each one is different to get the player's attention, but the form of the logo is pur-
posely easy to see through the extra decoration, and we keep the same chime [sound effect] at the point the logo
is revealed, to help with recognition. We compared the approach to what they do at the start of The Simpsons
episodes, where each time the family scrabbles to the sofa, but each time it is done differently.”
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