Game Development Reference
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2. Add the following code to the constructor method:
lq^he_bqj_pekjI]ej[>qc?]p_dan$%
w
]``ArajpHeopajan$Arajp*AJPAN[BN=IA(kjAjpanBn]ia%7
bnkc*]``ArajpHeopajan$Arajp*AJPAN[BN=IA(kjBnkcHkkg%7
oap?deh`Ej`at$s]pan(jqi?deh`naj)-%7
oap?deh`Ej`at$lh]uan(jqi?deh`naj).%7
bkn$r]ne6ejp9,7e8jqi?deh`naj7e''%
w
pn]_a$e'*'cap?deh`=p$e%*j]ia%7
y
++Ejepe]hevak^fa_po
++bhu
bhu*rt9,7
bhu*ru9,7
bhu*]``ArajpHeopajan$Arajp*AJPAN[BN=IA(kj>qcIkra%7
++^aa
^aa*rt9,7
^aa*ru9,7
^aa*]``ArajpHeopajan$Arajp*AJPAN[BN=IA(kj>qcIkra%7
++ikomqepk
ikomqepk*rt9,7
ikomqepk*ru9,7
ikomqepk*]``ArajpHeopajan$Arajp*AJPAN[BN=IA(kj>qcIkra%7
y
3. Add the kj>qcIkra event handler just below kjBnkcHkkg:
lner]pabqj_pekjkj>qcIkra$arajp6Arajp%6rke`
w
++?na]pa]r]ne]^hapkopkna]nabanaj_apkpda^qck^fa_p
r]n^qc6Ikrea?hel9arajp*p]ncap]oIkrea?hel7
++=``>nksje]jikpekjpkpdarahk_epeao
^qc*rt'9$I]pd*n]j`ki$%&,*.),*-%&-17
^qc*ru'9$I]pd*n]j`ki$%&,*.),*-%&-17
++=``okiabne_pekj
^qc*rt&9,*517
^qc*ru&9,*517
++Ikrapda^qc
^qc*t'9^qc*rt7
^qc*u'9^qc*ru7
++Op]ca>kqj`]neao
eb$^qc*t:op]ca*op]caSe`pd%
 
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