Game Development Reference
Gathering project files and objects
The files are contained in the chapter's source files. Follow these steps:
1. In Flash, open the file called `qjcakjI]va*bh].
2. Select Quick Project from the Project panel's drop-down menu. Your project panel will look like
Figure 8-6. Dungeon Maze Adventure's project files
Important objects in the game have their own classes. Also included is the ?khheoekj class from the
previous chapter, which will be very helpful in this game. One conspicuous absence is the I]ej*]o file.
Although you could use a document class in this project, it's not necessary. It will be interesting to see
how you get by without one. I'll explain how all these files work together in detail.