Game Development Reference
In-Depth Information
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9. Save the I]ej[?d]n]_pan[Psk*]o file.
10. Open the _d]n]_pan?kjpnkh*bh] file. You'll change the movie's frames per second to 30 . The
frames per second (fps) determines how many times per second the main stage is updated.
The higher the fps, the smoother the movement of the lh]uan object or any other animations
in the game will be. Flash's default fps is 12, but most people find that this is a little too choppy
for games. A higher fps rate produces smooth movement, but consumes more CPU power. A
rate of 30 fps tends to work well for games—it's smooth and doesn't affect performance too
badly—so that's what you'll use. I'll discuss fps in more detail a little later in the chapter.
 
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