Game Development Reference
Figure 6-4. Center your character in the
middle of the symbol editing window.
8. Click Scene 1 to return to the main stage, and drag an instance of the Lh]uan symbol onto the
stage. In the Properties panel, give it the instance name player . Figure 6-5 shows how your main
stage should now look.
Figure 6-5. Drag an instance of the Player symbol onto the main stage, and give
it the instance name player.
9. Save the _d]n]_pan?kjpnkh*bh] file.