Game Development Reference
technique is useful for joining heads to bodies, legs to hips and arms to
This tool allows you to move a single point or a line of points.
This tool moves the current point or polygon selection.
This tool rotates the current point or polygon selection.
This tool creates new geometry by taking a selected polygon(s) and
extruding it along the vertex normals by an amount specified.
This tool insets a polygon(s) by a specified amount.
This slices through the geometry, creating new edges and dividing
polygons where they have been sliced.
By defining an area the user can move a set of points with fall-off.
We will look in more detail at each tool as we use it for the first time.
Figure 5.1 Front, Side and Back view sketches of 'Charlie'.