Game Development Reference
In-Depth Information
Requirements
To gain XP via the big-spender method, you need:
Disposable income: The more money you can afford to spend, the more
XP you can gain.
A high level: Many of the most lucrative XP-boosting items are available
only after you've reached a high level. See Table 8-3 for some examples.
How it works
Gaining XP using this method is as simple as spending money in the Market
(see Chapter 6 for the details on using the FarmVille Market). Although the
specific size of the XP bonus depends on the purchased item, as a general
rule items purchased with Farm Cash earn more XP than items purchased
with Farm Coins. Generally, the more expensive the item, the more XP you
earn. Limited-edition items that rotate in and out of the Market on a schedule
usually offer high XP rewards as well. (Chapter 12 covers limited-edition items.)
Farmers who want to level up using Farm Coin purchases alone are probably
best off saving up massive amounts of coins for big-ticket items. Some of the
most lucrative XP bonuses come attached to some of the most expensive
items in the game, as shown in Table 8-3. Items such as the Villa and Mansion
can advance you multiple levels in a single purchase.
When purchasing expensive items, remember to keep some coins in reserve
so that you can continue to purchase the seeds you'll need to generate more
money!
Table 8-3
Big-Ticket Items and Their XP Bonuses
Item
Level Unlocked
Cost (in Farm Coins)
XP bonus
Grain Silo
13
20,000
200
Estate
29
600,000
6,000
Saddleback Pig
35
300,000
3,000
Villa
34
1,000,000
10,000
Silo Home
65
1,000,000
10,000
Mansion
70
5,000,000
50,000
Costs and benefits
Purchasing single big-ticket items is much less time consuming than purchasing
(and deleting) thousands of hay bales or soybeans. On the other hand, earning
the Farm Coins or Farm Cash necessary to make these purchases can be an
onerous process. Big-ticket items are usually less efficient at converting coins
 
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