Game Development Reference
In-Depth Information
[Kipfer and Westermann 05] Peter Kipfer and Rudiger Westermann. “Improved
GPU Sorting.” In GPU Gems 2 , edited byMatt Pharr, pp. 733-746. Reading,
MA: Addison-Wesley, 2005.
[Koshizuka and Oka 96] S. Koshizuka and Y. Oka. “Moving-Particle Semi-
Implicit Method for Fragmentation of Incompressible Flow.” Nucl. Sci. Eng.
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[Mishra 03] B. K. Mishra. “A Review of Computer Simulation of TumblingMills
by the Discrete Element Method: Part I—Contact Mechanics.” International
Journal of Mineral Processing 71:1 (2003), 73-93.
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