Game Development Reference
In-Depth Information
Hecker, Chris, “Physics, Part 2: Angular Effects,” Game Developer, December 1996/
January 1997.
Hecker, Chris, “Physics, Part 3: Collision Response,” Game Developer, March 1997.
Hecker, Chris, “Physics, Part 4: The Third Dimension,” Game Developer, June 1997.
Katz, Amnon, Computational Rigid Vehicle Dynamics , Krieger Publishing Company,
Malabar, Florida, 1997.
Lander, Jeff, “Collision Response: Bouncy, Trouncy, Fun,” Gamasutra, February 08,
2000.
Lander, Jeff, “Crashing into the New Year,” Gamasutra, February 10, 2000.
Lander, Jeff, “Lone Game Developer Battles Physics Simulator,” Gamasutra, February
15, 2000.
Lander, Jeff, “Trials and Tribulations of Tribology,” Gamasutra, May 10, 2000.
Lander, Jeff, “Physics on the Back of a Cocktail Napkin,” Gamasutra, May 16, 2000.
Mirtich, Brian, “Impulse-based Dynamic Simulation of Rigid Body Systems,” Ph.D.
thesis, University of California, Berkeley, December 1996.
Mirtich, Brian, and Canny, John, “Impulse-based Simulation of Rigid Bodies,” Proc. of
1995 Symposium on Interactive 3D Graphics, April 1995.
Mirtich, Brian, and Canny, John, “Impulse-based Dynamic Simulation,” Proc. of Work‐
shop on Algorithmic Foundations of Robotics, February 1994.
Witkin, Andrew, and, Baraff, David, “An Introduction to Physically Based Modeling,”
1997. (see also SIGGRAPH '95 course entitled “An Introduction to Physically Based
Modeling”)
Digital Physics
Parkinson, Bradford. Global Positioning System: Theory & Applications . American In‐
stitute of Aeronautics and Astronautics, 1996.
Bradski, Gary, and, Kaehler, Adrian. Learning OpenCV . O'Reilly Media, 2008.
Chipley, Michael, et al. FEMA 426 Reference Manual to Mitigate Potential Terrorist
Attacks Against Buildings . Federal Emergency Management Agency, 2003.
Witkin, Andrew, and, Baraff, David, “An Introduction to Physically Based Modeling,”
1997. (see also SIGGRAPH '95 course entitled “An Introduction to Physically Based
Modeling”)
Allan, Alasdair. Basic Sensors in IOS . Sebastopol, CA: O'Reilly, 2011. Print.
 
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