Game Development Reference
In-Depth Information
We want to thank Cem Yuksel for the permission to use his hair models and
Murat Afsharand for his head model. All models are available at Cem Yuksel's
[Annen et al. 08] Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Fler-
ackers, and Jan Kautz. “Exponential Shadow Maps.” In Proceedings of
Graphics Interface 2008 , pp. 155-161. Toronto, Canada: Canadian Informa-
tion Processing Society, 2008.
[Lokovic and Veach 00] Tom Lokovic and Eric Veach. “Deep Shadow Maps.”
In Proceedings of the 27th Annual Conference on Computer Graphics and
Interactive Techniques , pp. 385-392. New York: ACM Press/Addison-Wesley
Publishing Co., 2000.
[Reeves et al. 87] William T. Reeves, David H. Salesin, and Robert L. Cook.
“Rendering Antialiased Shadows with Depth Maps.”
Computer Graphics
(SIGGRAPH '87 Proceedings) 21:4 (1987), 283-291.
[Salvi et al. 10] Marco Salvi, Kiril Vidimce, Andrew Lauritzen, and Aaron
Lefohn. “Adaptive Volumetric Shadow Maps.” In Proceedings of the 21st Eu-
rographics Conference on Rendering , pp. 1289-1296. Aire-la-Ville, Switzer-
land: Eurographics Association, 2010.
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