Game Development Reference
In-Depth Information
[Thiedemann et al. 11] Sinje Thiedemann, Niklas Henrich, Thorsten Grosch, and
Stefan Muller. “Voxel-Based Global Illumination.” In Symposium on Inter-
active 3D Graphics and Games (I3D) , pp. 103-110. New York: ACM, 2011.
 
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