Game Development Reference
In-Depth Information
6.7
Conclusion
We have presented a novel screen-space method to progressively build a vox-
elization data structure on the GPU. Our method achieves improved quality
over nonprogressive methods, while it maintains the high performance merits of
screen-space techniques.
6.8
Acknowledgments
The Atrium Sponza II Palace in Dubrovnik model was remodeled by Frank Meinl
at Crytek. The original Sponza model was created by Marko Dabrovic in early
2002. The Bunny and Dragon models are provided courtesy of the Stanford
University Computer Graphics Laboratory.
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