Game Development Reference
In-Depth Information
< wall spriteClass= " StandardWall " x= " 0 " y= " 7 " / >
< wall spriteClass= " StandardWall " x= " 0 " y= " 8 " / >
< wall spriteClass= " StandardWall " x= " 0 " y= " 9 " / >
< wall spriteClass= " StandardWall " x= " 1 " y= " 0 " / >
< wall spriteClass= " StandardWall " x= " 1 " y= " 4 " / >
< wall spriteClass= " StandardWall " x= " 1 " y= " 6 " / >
< wall spriteClass= " StandardWall " x= " 1 " y= " 7 " / >
< wall spriteClass= " StandardWall " x= " 1 " y= " 9 " / >
< wall spriteClass= " StandardWall " x= " 2 " y= " 2 " / >
< wall spriteClass= " StandardWall " x= " 2 " y= " 4 " / >
< wall spriteClass= " StandardWall " x= " 2 " y= " 7 " / >
< wall spriteClass= " StandardWall " x= " 2 " y= " 9 " / >
<
wall spriteClass=
"
StandardWall
"
x=
"
3
"
y=
"
0
"
/
>
<
wall spriteClass=
"
StandardWall
"
x=
"
3
"
y=
"
2
"
/
>
<
wall spriteClass=
"
StandardWall
"
x=
"
3
"
y=
"
9
"
/
>
< wall spriteClass= " StandardWall " x= " 4 " y= " 0 " / >
< wall spriteClass= " StandardWall " x= " 4 " y= " 1 " / >
< wall spriteClass= " StandardWall " x= " 4 " y= " 2 " / >
< wall spriteClass= " StandardWall " x= " 4 " y= " 3 " / >
< wall spriteClass= " StandardWall " x= " 4 " y= " 5 " / >
< wall spriteClass= " StandardWall " x= " 4 " y= " 9 " / >
< wall spriteClass= " StandardWall " x= " 5 " y= " 0 " / >
< wall spriteClass= " StandardWall " x= " 5 " y= " 2 " / >
< wall spriteClass= " StandardWall " x= " 5 " y= " 3 " / >
< wall spriteClass= " StandardWall " x= " 5 " y= " 6 " / >
< wall spriteClass= " StandardWall " x= " 5 " y= " 9 " / >
< wall spriteClass= " StandardWall " x= " 6 " y= " 0 " / >
< wall spriteClass= " StandardWall " x= " 6 " y= " 3 " / >
< wall spriteClass= " StandardWall " x= " 6 " y= " 7 " / >
< wall spriteClass= " StandardWall " x= " 6 " y= " 9 " / >
<
wall spriteClass=
"
StandardWall
"
x=
"
7
"
y=
"
0
"
/
>
<
wall spriteClass=
"
StandardWall
"
x=
"
7
"
y=
"
5
"
/
>
<
wall spriteClass=
"
StandardWall
"
x=
"
7
"
y=
"
9
"
/
>
<
>
< wall spriteClass= " StandardWall " x= " 8 " y= " 4 " / >
< wall spriteClass= " StandardWall " x= " 8 " y= " 5 " / >
< wall spriteClass= " StandardWall " x= " 8 " y= " 8 " / >
< wall spriteClass= " StandardWall " x= " 8 " y= " 9 " / >
wall spriteClass=
"
StandardWall
"
x=
"
8
"
y=
"
0
"
/
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