Game Development Reference
In-Depth Information
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ENDNOTES
1
Simuladores Empresariales, S.L. is a spin
off of the Universidad Autónoma de Madrid,
promoted by the Research Group INNO-
VATIC of the Department of Organization
of the Universidad Autónoma de Madrid.
SIMBA has been developed in collabora-
tion with the Planning and Learning Group
(PLG) of the Computer Science Department
of Universidad Carlos III de Madrid.
Simon, H. A. (1955). A behavioral model of
rational Choice. The Quarterly Journal of Eco-
nomics , 9.
Sterling, L., & Taveter, K. (2009). The Art of
Agent-Oriented Modeling . The MIT Press.
Stone, P., Veloso, M. (2000). Multiagent Systems:
A Survey from a Machine Learning Perspective.
Autonomous Robotics, 8 (3).
2
The term competitive indicates that the de-
cisions taken by the participants from each
computer influence both their own results
and those of the other competing teams
(Biggs, 1990 p.25)
Summers, G. J. (2004). Today's business simula-
tion industry. Simulation & Gaming , 208-241.
doi:10.1177/1046878104263546
Sutton, R., & Barto, R. G. (1998). Reinforcement
learning: an introduction . Cambridge: MIT Press.
3
For example, a PDA with access to a wire-
less network, or with Apple's iPhone
Wolfe, J. (1993). A History of Business Teaching
Games in English-speaking and Post-Socialist
Countries. Simulation & Gaming , 24.
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