Game Development Reference
of the learner's emotions. Once the affective
student model can infer accurately the learner's
emotional state, it will be incorporated into the
Olympia architecture and PlayPhysics applica-
tion. The tutor model selects and implements the
appropriate response that maximizes learning or
motivation. PlayPhysics will be evaluated through
the comparison of learning gains and the calcula-
tion of learning efficiencies. Research focused
on the communication modules of ITSs, related
to conveying a response that enables the student
to understand the effect of his or her actions, is
gaining popularity and promises to significantly
enhance the teaching-learning experience.
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We want to express our gratitude to Richard
Walsh, from ZooCreative, for modeling the 3D
player-characters of PlayPhysics. We also want to
recognize the suggestions and direction provided
by Prof. Mark Shevlin, from the Psychology Re-
search Institute, and Dr. Lee Cadieux, from the Art
and Design Research Institute, at the University
of Ulster, Magee.
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