Game Development Reference
In-Depth Information
Table 1. Methodological congruencies
METHODOLOGIC TABLE OF CONGRUENCIES
Variable
Factor
Indicator
Dimension
Fine Motor
Identify right
Attempts, successes and errors
Laterality
Identify left
Attempts, successes and errors
Identify UP
Excellent, very good, good, bad and very bad
Spatial location
Identify down
Excellent, very good, good, bad and very bad
Complete figures
Excellent, very good, good, bad and very bad
Graphical activity
Writing
Excellent, very good, good, bad and very bad
Draw outlines
Excellent, very good, good, bad and very bad
Following trajec-
tories
Precision Movements
Excellent, very good, good, bad and very bad
Attention
Interest
1 nothing 2 little 3 average 4 much
Behavior
enthusiasm
1 indifferent 2 apathetic 3 excited
Attitude
Certainty
1null 2 little 3 leave half
4 advanced 5 finished
Multimedia
audio animation
excellent, very good, good, bad, very bad
Information of
Technology
user interaction
ease of use
excellent, very good, good, bad, very bad
friendly
excellent, very good, good, bad, very bad
Requirements and Specifications for
Game Development
to develop the areas of laterality, spatial location,
graphic activity and precision movements, that
contains the necessary elements to assess the
child's development with the use of game, as
well as to motivate the child to have the therapy
in a fun way”
The theme of the game is determined by di-
viding it into modules containing activities that
correspond to areas of psychomotor development.
The requirements are established according to
the Congruence Table where, fine motor skills,
attitude to therapy and the use of IT are identified
as variables. (IT English)
Under the concept of determination of require-
ments by Sommerville (2005), it was proposed to
develop software that serves as a game for use as
an alternative therapy to support special education
teachers and therapists in physical rehabilitation in
the process of improvement of fine motor skills,
for children with psychomotor problems. That
can be an instrument of evaluation that measures
the psychomotor development and to know the
behavior on the therapy, by the usage of different
media as stimuli to senses (images, videos, color,
and interaction). Having a simple user graphical
interface (with a child as a user) considering his/
her motor disabilities.
“It is required a game that can be used as
psychomotor therapy for children with disabilities
Specification Determination
The game specifications are determined based on
the factors listed in the methodological consistency
table, we have identified:
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