Game Development Reference
study how can we design educational games that
promote a more collaborative style of learning.
Putting students interacting with each other would
be particularly useful for learning complex sets
of concepts, such as those present in the business
One of the most interesting success factors of
educational games like SimCompany is related
to its availability, as we mentioned in the previ-
ous section. This opens up the power of educa-
tional mobile games as another promising field
of research, since it could exploit this factor to a
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