Game Development Reference
Figure 7. The Civilization Phase
A Pedagogical Approach to the
simulation of an imaginary world, facilitating the
comprehension of phenomena that are not a part
of formal teaching.
The player places himself in an active learning
situation which is self controlled and self regu-
lated - God games are games through which the
player is in charge of the operations and situations.
With Spore, the user, at his/her individual and
learning rhythm, has the possibility of build-
ing, exploring and finding the functions of the
game, promoting creativity and developing the
Figure 8. The Space Phase