Game Development Reference
The effect here is quite subtle. For a more intense, “warping
through time” effect, increase the Opacity value of the blurred
rocket layer back to 100%, and drag it on top of the rocket with-
out the blur to reorder the layers in the Timeline panel (Fig. 4.40).
Even if you're not recreating objects in motion, you can still
use the Directional Blur effect to add pizzazz to text, logos, and
other graphic elements. Fig. 4.41 contains a logo that is similar to
something that we'll be creating in Chapter 18.
Figure 4.40 Placing the blur on
top creates a more intense effect.
Figure 4.41 The Directional Blur
effect applied to the copies in the
background helps to enhance our