Game Development Reference
In-Depth Information
Figure 22.7 A pattern created
with Cell Pattern, Find Edges, and
Colorama.
Figure 22.8 A pattern created
with Fractal Noise, Ripple, and
Glow.
Remember that you can also create animation presets that
store the effects that comprise these patterns. If you fi nd yourself
with free time (hey, it could happen), you might consider creating
your own library of patterns to use in a pinch.
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