Game Development Reference
Figure 17.47 The Tile Center
value is like an offset property.
Figure 17.48 Reducing the Tile
Width and Tile Height values
shrinks our tank(s), and also
creates several more of them.
had a lower third or some other area in which your seamless pat-
terns that had to be confi ned. These output options would come
in quite handy (Fig. 17.49 ).
Taking the Output Width value back to its default (100), I'm
going to select the Mirror Edges option. This causes every other
copy in both directions to fl ip. So, every other vertical copy fl ips
vertically, and every other horizontal copy fl ips horizontally. You