Game Development Reference
In-Depth Information
those, let's play back this composition. As we do, we see a 3D
representation of the autoanimated waves created by this effect
(Fig. 16.76 ).
Figure 16.76 The animated
waves.
As stated previously, this view is only a working view. It's only
purpose is to help you visualize the end result of the Wave World
effect better. Remember that the end result of the Wave World
effect is only to create a grayscale map. That's all that can be done
here. To see that grayscale map, change the View drop down from
Wireframe Preview to Height Map (Fig. 16.77).
Figure 16.77 The height map.
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