Game Development Reference
soda fi zz. This comp contains two layers. The fi rst layer is some
super sweet retro text that is a logo for a fi ctitious soda company
(Fig. 16.49 ).
Figure 16.49 The text in the
Layer Exploder Fizz comp.
The other layer is an animated gradient. It looks like a light
wave moving upwards through darkness. Wow! That was almost
poetic (Fig. 16.50).
Figure 16.50 The Gradient in
Apply the Particle Playground effect to the fi zz text. Make sure
that the gradient layer is turned off. The fi rst thing we need to
do with this effect is to turn off the Cannon. Do that by opening
the Cannon controls and taking the Particles Per Second value
down to 0.