Game Development Reference
Figure 16.33 The bubbles blend
better with the background when
they refl ect the background
Now that we understand some of the technical aspects of
Foam, let's look at some more practical (i.e., nonbubble) uses for
the Foam effect. Switch over to the Creating Snow composition.
This comp just contains another simple solid layer and a single,
somewhat ugly layer that will be used as a snowfl ake (Fig. 16.34).
Figure 16.34 The snowfl ake
layer in the Creating Snow comp.
The effect is already set up for you in this comp. Make sure the
snowfl ake layer is turned off and that the solid layer that contains
the Foam effect is turned on. Preview the comp to see the fi nal
results (Fig. 16.35).