Game Development Reference
the Chad layer. The Black and White layer is the map that we'll
be using to control Card Dance properties. It doesn't need to be
visible, so once you've seen it and know what it looks like; you
can click this layer's eye icon in the Timeline panel to turn off its
visibility (Fig. 16.2).
Apply the Card Dance effect to the Chad layer. The options
at the top of the Card Dance effect in the Effect Controls panel
allow you to set the total number of cards by adjusting the num-
ber of rows and columns. However, you won't be able to see the
Figure 16.2 The Black and White
layer in the Card Dance comp.