Game Development Reference
Figure 15.4 The Bevel Alpha.aep
Figure 15.5 The Bevel Alpha
effect applied to the layer.
Figure 15.6 After increasing the
Edge Thickness value to 6, we see
some visual ugliness in the way
shadows and highlights overlap.
Light color controls the color, but it doesn't work too well. It
only tints the highlights, and most colors neutralize the shadows,
which essentially removes the bevel.