Game Development Reference
In-Depth Information
Figure 12.62 The Noise Alpha.aep
project.
Figure 12.63 The Noise Alpha
effect results after increasing the
Amount value to 50%.
The Noise drop down at the top specifi es the type of noise. More
importantly, it also specifi es how the noise will animate, when you
use it with the Random Seed/Noise Phase value (Fig. 12.64).
You'll notice that the top two settings end in “Random” and
the bottom two settings end in “Animation”. Both have a uniform
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