Game Development Reference
The Grid Effect
The Grid effect allows you to create a grid from scratch. It's
excellent for creating simple motion graphics for conservative
business clients, or for projects pertaining to technology. We'll see
another creative use for the Grid effect a little later. If you'd like to
follow me and dissect the grid examples in this chapter, you can
open up the Grid.aep fi le from the Chapter 9 folder of the exer-
cise fi les.
One of the properties that's important to get a quick grasp of
the Grid effect is the Size From drop down. The default setting
is Corner Point, which allows you to adjust the sizes and dimen-
sions of the squares in the grid by varying the Anchor and Corner
properties. Changing the Size From value to Width Slider, cre-
ates a perfectly square grid. You can then use the Width slider to
increase the size of the squares in the uniform grid. Perhaps the
Size From option that affords the most control is Width & Height
Sliders. When you select this option, you can adjust the sizes and
dimensions of the squares in the grid by varying the Width and
Height values. However, you can also move the grid in 2D space
by adjusting the Anchor parameter.
The other properties control the visual appearance of the grid.
Border determines the thickness of the grid lines. Invert Grid cre-
ates a black grid on a white background. And Color, Opacity, and
Blending Mode are self-explanatory. Fig. 9.31 shows a common
use of the Grid effect. After applying the Grid effect, it is usual to
apply an effect like Corner Pin (in the Distort effects category), so
that you can reposition the grid in 3D, perhaps as a fl oor. Doesn't
it make you want to recreate Tron?
Figure 9.31 After applying Grid,
I applied the Corner Pin effect to
create the illusion that that the
grid is a fl oor.