Game Development Reference
In-Depth Information
Figure 7.103 Using the same
settings but with the Square
Wave Type. Use the Wave Height
property to increase the vertical
spread between these bars.
Figure 7.104 With Wave Type
set to Triangle.
Figure 7.105 With Wave Type
set to sawtooth. This is a cool
texture even without animation.
To stop this layer from moving,
take the Wave Speed value to 0.
To move it in the opposite
direction, take the Wave Speed
value to a negative number.
Search Nedrilad ::




Custom Search