Game Development Reference
In-Depth Information
Figure 13.3. The flowchart from Figure 13.2 with further definition.
Cinematic sequences.
Dialogue.
Scripted events (interactive).
Gameplay sequences.
Figure 13.3 is the same flowchart as Figure 13.2 with further definition.
Plots and Subplots
Let's look at the story for a second without the added input of the player. We're all
familiar with plots and subplots; today's movies or television shows usually sport the
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