Game Development Reference
In-Depth Information
Action
Simulated
immersion
and
interaction
Decision
Perception
Person
Interface
Virtual world
Figure 1.3 Diagram showing the issues of virtual reality, based on the “perception, cognition, action''
loop
Three fundamental
issues of virtual reality can be deduced from this diagram
(Figure 1.3):
The issue of the analysing and modelling the human activity in real environment
and in virtual environment;
The issue of analysing, modelling and creating an interface for the subject for his
immersion and interaction in a virtual environment;
The issue of modelling and creating the virtual environment.
The topic is divided into four sections. After the first section of introduction to
virtual reality to clarify its scope (chapter 1) and to present a theoretical approach
(chapter 2), the remaining three sections correspond to the three issues of virtual reality:
Human behaviour in a virtual environment (chapters 3 to 5), behavioural interfacing
of man in virtual environment (chapters 6 to 13) and the tools and models to create
this virtual environment (chapters 14 to 17).
BIBLIOGRAPHIC REFERENCES
CRTRV (2004) Le comité de rédaction du traité de la réalité virtuelle. dossier de présentation
du TRV3.
Fuchs, P. (1996) Les interfaces de la réalité virtuelle . Les Presses de l'Ecole des Mines de Paris.
ISBN 2-9509954-0-3.
 
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