Game Development Reference
In-Depth Information
F IGURE 11.1
Screenshot of the flightsim demo.
dynamic tensor
0 . 10
0
=
A
1
0 . 50
00
0 . 1
Each wing has an identical control surface force generator. I have used two so that
their control surfaces can be operated independently. They use the following aero-
dynamic tensors:
0 . 20
0
A 1 =
0 . 2
0 . 50
00
0 . 1
0 . 10
0
A 0 =
1
0 . 50
00
0 . 1
0 . 20
0
A 1 =
1 . 4
0 . 50
00
0 . 1
for each extreme of the control input. When the player banks the aircraft, both wing
controls work in the same direction. When the player rolls, the controls work in op-
position.
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