Game Development Reference
In-Depth Information
4.6 Summary
This chapter examined how games play the human brain by providing
it with the tasks for which it was designed. These fundamental game
interaction patterns are known as game mechanics. An understanding of
what makes these mechanics so compelling and how they can be manifest
in a game environment is critical to designing a playable game. It is these
very primary mechanics that define what the player does when engaged
in playing your game. For example, in defining Bejeweled , one could say it
is a game where the player sorts and matches jewels. It's laughable how
obviously simple these mechanics are when you think about it, but it takes
some ingenuity to put them together in the right context to make a truly
exceptional game to stand for all time.
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