Game Development Reference
The final step is to add some information pertaining to our two new variables in the
defaultproperties block as shown in the following code snippet:
/** Name */
/** Corner Position of name text. + / - to X / Y changes
which corner it is in */
// Coordinates for the player name text
You'll see that our X and Y value for NamePosition are set to 0 . We do this because
we want the name to be centered on the screen and flash with the health and ammo
bars at the top.
Compile the code and yield the results!