Game Development Reference
In-Depth Information
Press P to see the results. If the sensor does not close the door iceberg, change the
value of Distance to Near :
What just happened?
We have seen that the Near sensor is especially useful when applied to an acion of our
environment which reacts to our character, and not vice versa. It is the object of the scene
that reacts according to the posiion of the character. With this exercise, we have learned to:
Create a new sensor called Near
Create a simple animaion with the F-curve
Apply this animaion to the Blender game
Create a versaile actuator called Acion
Deine some of the frames of the animaion we see when two objects interact
Check the area of influence of the new sensor
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