Game Development Reference
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2. Move the new duplicate object as shown in the following image, and close the entry.
If necessary, duplicate other icebergs to make a perfect corner with no exit:
3. Add a cube for the virtual sea and scale it to be as big as you want, as shown in the
following screenshot:
The most important thing is the line at the top of the sea. In our case, we put the
cube in the middle and resize it so the tops of icebergs are seen, as shown in the
following screenshot:
 
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