Game Development Reference
The cube jumps the number of blender units that we input, this can cause objects to
go through and around our scene.
The L buton switches whether the moion will be added to the local or global
axis. Local axis is the object's own axis. This is the most common opion and is
the default. With the global axis, the cube movement can be aligned with the
axis of the world.
6. We will now connect this blocks system together. Click-and-drag from the socket
(small circle) at the end of Sensor to the socket at the start of Controller :