Game Development Reference
A good pracice is to use the Format as Stereo with a 44100 KHz Rate .
What just happened?
We needed to collect some audio files to create our sound library. We used the Internet to
demonstrate how to go about geing our audio iles.
We wanted to provide certain sounds for the movements of the character, so we used the
Sound actuator to be connected to any sensor.
First, we loaded a scene where we had set an upward movement of the whale and we took
that same connecion to add the Sound actuator, indicaing that the sound ile has to be
played when you press the Up Arrow key.