Game Development Reference
6. Set the same connecion if you want to remove the overlay scene, as shown in the
What just happened?
We have learned to connect and overlay several scenes at the same ime, from a sensor
provided as a Keyboard sensor. We started out with a second scene to set the camera, as
well as overlapping the object you want to view. Then, we returned to the main scene in the
game to connect the logic brick for the actuator. This makes the scene appear onscreen to
show the HUD.