Game Development Reference
4. If the collision must change the value of the properies of the icebergs, we need to
show how to indicate that on our screen. We need to hide one iceberg icon. Select
the last iceberg icon and make these connecions. Add Message as the value for
Sensor , add And as the value for Controller , and add Edit Object as the value for
Actuator . The result is to hide the iceberg icon when we choose the End object.
The iceberg icon lasts only unil it receives a message with
the exact value.